Downloads

Latest Game Version

BALANCED AND REALISTIC VERSIONS COMING SOON

BALANCED STANDARD REALISTIC

Hotfix Updates

  • CLEAN UP: Reduced game size from 980 mb -> 300 mb
  • PERFORMANCE: Some BGs have been updated to hopefully enhance performance (Rocky Canyon, Namek, Destroyed Namek)
  • SURVIVAL CRASH ISSUE: crashing probably hasn't been fixed, however if you beat the survival stage, now the new stages become unlocked so you can continue after the crash from where you left off!
  • BUG FIX: Battle mode didn't complete before if you had some minions in slots that had no characters
  • BUG FIX: some arcades had bugged soldiers if you brought many allies
  • BUG FIX: Goku [4] and Super Gogeta couldn't interact with stage mode cinematic interactor
  • BUG FIX: Fixed desync dust effects in Time Chamber Hazards BG after 1:15 time elapses
  • BUG FIX: Arcade 4 allies were bugged
  • UPDATE: Slight buffs to Arcade 2 and Arcade 3
  • UPDATE: Updated Stage Mode Mirror Match
  • SPRITE CHANGE: Added new charge ki dust colours to new BGs (West City, Rocky Canyon)
  • SPRITE CHANGE: Improved Super Vegeta Ultimate Final Flash attack
  • CHARACTER CHANGE: Make Super Vegeta Atomic Blast combos easier to perform
  • CHARACTER CHANGE: Fix Super Vegito basic combo -> Kakarot Big Bang Attack
  • AND MANY OTHER MINOR CHANGES!

Major Updates

New Characters

  • Piccolo (Saiyan) (Weighted)
  • Piccolo (Saiyan) (Agile)
  • Namek Healer (Namek)
  • Namek Warrior (Namek)
  • Warrior Namek (Namek)
  • Nail (Namek)
  • Piccolo (Namek) (Weighted)
  • Piccolo (Namek) (Agile)
  • Piccolo (Android) (Weighted)
  • Piccolo (Android) (Agile)
  • Piccolo (Buu) (Weighted)
  • Piccolo (Buu) (Agile)
  • Gogeta (Buu)
  • Super Gogeta (Buu)

Backgrounds

  • Rocky Canyon
  • AI Wastelands
  • Break Wasteland [Obstacles]
  • Break Wasteland
  • West City
  • West City [Night]

Balance Changes

  • Air recovery costs 6 bars of ki now (300 ki)
  • Maximum ki is now 20 bars (1000 ki)
  • Removed 'bunnyhop'
  • Dash attack costs 1/2 bar of ki (25 ki)
  • Injury frames last longer (7 TU -> 10 TU)
  • Broke defend lasts longer (9 TU - > 12 TU

AI Updates

  • New intelligent ki charge system for AI
  • New intelligent transformation system for AI that detects the enemy power level
  • New AI dodge, now coms will actually dodge your ki attacks so they wont be as easy to hit (dodge is disabled on easy difficulty)
  • New melee AI adapted to each difficulty. The higher the difficulty, the more skilled the coms will be in melee fights
  • Now frieza soldiers only shoot blasts if they are close to their target, making bullet hells less common

Other Updates

  • NEW GAME MECHANIC: Vanish (Blast)
  • Brand new stage mode
  • Added character unlock system
  • Added HP system to blast attacks
  • Added voice lines in the character selection menu
  • Added Balanced and Realistic game editions

Stage Mode Mechanics

  • Added spaceship that spawns frieza soldiers
  • Added timed battle mode
  • Added debuff timer
  • Added Namek and Frieza Force aerial squads
  • Added cutscenes
  • Quest mode
  • Stage thumbnails
  • Built-in challenges
  • New fade off animation for soldiers in stage mode

Minor Updates

Character Changes

  • Nerfed some of Perfect Cell's moves
  • Nerfed some of Kid Buu's moves

Sprite Changes

  • Added glow to basic ki balls. The intensity of the glow depends on the power level

New Moves

  • Vegeta (Buu): Galick Gun
  • SS Vegeta (Buu): Galick Gun
  • SS Vegeta (Buu): Big Bang Attack
  • SS2 Vegeta (Buu): Galick Gun

DLC

DLC for DBZ LF2 v0.4.3.1

DBS Expansion v2 - Resurrection 'F' Expansion Pack

By Remie, Rubens and Matheus Ale

Hotfix Updates


Major Updates

New Characters

  • Vegeta (Resurrection 'F')
  • SS Vegeta (Resurrection 'F')
  • SSB Vegeta (Resurrection 'F')
  • Goku (Resurrection 'F')
  • SS Goku (Resurrection 'F')
  • SSR Goku (Resurrection 'F')
  • SSB Goku (Resurrection 'F')
  • SSBKK Goku (Resurrection 'F')
  • Duplicate Vegeta (Future Trunks)
  • SSB Duplicate Vegeta (Future Trunks)

Minor Updates

Character Changes

  • SS2E Vegeta (5) Heat Dome is now tall enough visually to reach all the way up to the sky.
  • SS Vegeta (5), SS2E Vegeta (5), SS Goku (5) now uses the correct ki blasts.
  • SSR Goku (5)'s scouter number position slightly moved.
  • SS Goku (5) and SSR Goku (5) counter explosive wave deals as much as his explosive wave attack.

DBS Expansion v1 - Battle of Gosh Expansion Pack

By Remie and Rubens

Hotfix Updates


Major Updates

New Characters

  • Vegeta (Battle of Gosh)
  • SS Vegeta (Battle of Gosh)
  • SS2E Vegeta (Battle of Gosh)
  • Goku (Battle of Gosh)
  • SS Goku (Battle of Gosh)
  • SSR Goku (Battle of Gosh)

Minor Updates


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Previous Game Versions

Hotfix Updates


Major Updates

New Characters

  • Vegeta (Saiyan)
  • Frieza Force Soldier (Fist) (Namek)
  • Frieza Force Soldier (Gun) (Namek)
  • Frieza Force Soldier (Special) (Namek)
  • Frieza (Namek)
  • Perfect Cell (Android)
  • Majin Buu (Buu)

Backgrounds

  • Planet Namek (Destroyed) (Concept)

Other Updates

  • New PDK Loading system
  • New Loading Screens
  • Direction Keys in Character Select Menu
  • New Character Skin System
  • New BG Destruction Transition Mechanic
  • BATTLE MODE HAS BEEN FIXED AND IS NOW AVAILABLE!
  • Defense Multipliers in Battle Mode allow for balanced battles
  • New Scouters System: Bonus combat speed and damage for basic attacks
  • New Frieza Warriors Stages! (Levels 1-3)

Minor Updates


Hotfix Updates


Major Updates

New Characters

  • Goku (Namek)
  • SS Goku (Namek)
  • Super Trunks (Armour)(Android)

Backgrounds

  • Planet Namek
  • Time Chamber [Hazards]
  • World Tournament Stage [Ringout]
  • World Tournament Stage (added audience)

Other Updates

  • New WIDESCREEN and FULLSCREEN
  • Updated Backgrounds
  • New Character HUD frames and bars scouter design
  • Completely Revamped Character Select Menu
  • Updated Face pics with new radar chart stats
  • New air recovery
  • Revamped Ki system: New ki regeneration system and ki charge speeds
  • Characters with negative ki regeneration will go back to base form after all ki is depleted
  • BRAND NEW TRAINING MODE!

Minor Updates

Character Changes

  • SS Trunks (Armour)(Android): Removed Aerial Super Rapid Punches
  • SS Trunks (Armour)(Android): Nerfed Super Rapid Punches
  • SS Trunks (Armour)(Android): Nerfed Heat Dome Attack
  • Ultra Trunks (Armour)(Android): Attack Speed and Damage Buffs
  • Majin Vegeta (Buu): Faster Big Bang Attack
  • Majin Vegeta (Buu): Final Explosion Complete Revamp
  • Super Vegito (Buu): Final Kamhehameha Complete Revamp

Sprite Changes

  • New Super Vegeta Hair

New Moves

  • Vegeta (Namek): Knee Stomp (Combo Finisher)
  • Vegeta (Namek): Bang Beam
  • Vegeta (Namek): Finish Blaster
  • Super Vegeta (Android): Spirit Breaking Cannon
  • SS Gohan (Buu): Kiai
  • Majin Vegeta (Buu): Energy Rings
  • Majin Vegeta (Buu): Piledriver
  • Super Vegito (Buu): Kakarot Combo

Hotfix Updates


Major Updates

New Characters

  • Ultra Trunks (Armour)(Android)

Other Updates

  • Faster loading times
  • New Ki Charge System: NO MORE CARPAL TUNNEL! Charge Ki by holding A to charge rather than spamming A button (DJA A Hold A)
  • New Battle Damage System: When character HP drops a certain amount their clothes get damaged! (Currently only on all forms of Goku (Buu))
  • New System return to base form after being KOed! (Visual only and currently only on all forms of Goku (Buu))

Minor Updates

Character Changes

  • SS Vegeta (Buu) - Decreased Ki Usage from 125% to 105%

Sprite Changes

  • Updated Super Saiyan Aura visuals
  • Updated Charging Ki visuals with new lighting and shading on some characters (Super Saiyans)
  • New Vegeta (Android) hair
  • New Super Vegeta (Android) hair

New Moves

  • SS Trunks (Armour)(Android): Dragonthrow
  • SS Trunks (Armour)(Android): Another End
  • SS Trunks (Armour)(Android): Ultra Rapid Punches
  • SS Trunks (Armour)(Android): Rapid Shot
  • SS Trunks (Armour)(Android): Heat Dome Attack

Hotfix Updates


Major Updates

New Characters

  • SS Trunks (Armour)(Android) - Incomplete

Backgrounds

  • Added NEW BG - Incomplete

Minor Updates


Hotfix Updates


Major Updates

New Characters

  • Trunks (Armour)(Android)

Backgrounds

  • Added NEW BG: Time Chamber / ROSAT
  • Removed BG: Trunks Arrival

Other Updates

  • Krillin Major Overhaul, Details: https://www.youtube.com/watch?v=SQLIcWp_s2w
  • Modified EXE art

Minor Updates

Sprite Changes

  • Electric sparks are a new colour
  • The bottom of Goku’s shoes are now red like how they should be

New Moves

  • Vegeta (Android): Big Bang Attack
  • SS Vegeta (Android): Final Flash
  • Super Vegeta (Android): Final Flash
  • SS3 Goku (Buu): Dragonthrow
  • Ultimate Gohan: Dragonthrow
  • Ultimate Gohan: Burst Rush
  • Ultimate Gohan: Ultimate Kamehameha
  • TEAM ATTACK: Final Kamehameha (SS Goku and SS Vegeta)

Speed Adjustments

  • SS Vegeta (Android)’s Final Flash: 13 TU
  • Super Vegeta (Android)’s Final Flash: 13 TU
  • SS Vegeta (Buu)’s Final Burst Cannon: 6 TU

Hotfix Updates


Major Updates

New Characters

  • Gohan (Buu) - Level 4
  • SS Gohan (Buu) - Level 5
  • SS2 Gohan (Buu) - Level 6
  • Ultimate Gohan - Level 7

Other Updates

  • New Face pics: now using anime pictures and shows level, attack and defense indicator
  • Re-added ads to EXE but they are all related to the DBZ LF2 links and less visually obtrusive
  • Modified EXE art

Minor Updates

Character Changes

  • Vegeta (Namek) - Broke down Dirty Fireworks into D^A A (allows for new combos)
  • Vegeta (Namek) - Broke down Genocide Breaker into D^J A (in case kick is blocked no need to fly attacking nothing)
  • Vegeta (Namek) - Final Crash has been sped up significantly
  • Vegeta (Namek) - Final Burst Canon has been sped up a bit

Other Updates

  • Common melee attacks now use state 7 in the itr frames. So basically while you are attacking you are also defending to create a small type of “clash”
  • Jump recovery (flips) now DRAIN ki
  • AI improvements to all characters, mostly on CRAZY! Mode only though
  • Goku and Vegeta can now fuse into Vegito using potara earrings, 50% chance Goku takes control and 50% Vegeta takes control, +500 health

Hotfix Updates


Major Updates

New Characters

  • Vegeta (Namek) - Level 2
  • Goku (Buu) - Level 4
  • SS Goku (Buu) - Level 5
  • SS2 Goku (Buu) - Level 6
  • SS3 Goku (Buu) - Level 7

Level System

  • Level 1 = 1.00x attack and 1.50x defense
  • Level 2 = 1.10x attack and 1.65x defense
  • Level 3 = 1.30x attack and 1.95x defense
  • Level 4 = 1.60x attack and 2.40x defense
  • Level 5 = 2.00x attack and 3.00x defense
  • Level 6 = 2.50x attack and 3.75x defense
  • Level 7 = 3.10x attack and 4.65x defense
  • Level 8 = 3.80x attack and 5.70x defense
  • Level 9 = 5.00x attack and 7.50x defense

Other Updates

  • Modified EXE art

Minor Updates

Other Updates

  • Changed Hunter’s arrow to a level 1 ki blast
  • Changed Ice (frozen) effect to blind effect (still in beta as you become temporarily invincible)
  • Instant Transmission now teleports you to opposite side of where it usually puts you. (So if you and your opponent are facing each other, instead of continuing to face them, you will teleport behind them)
  • Created a shitty recolour of the Cliff background to try and make my own wastelands hah
  • Decreased the size of Super Vegito’s Kamehameha ball by 25%
  • Added sound effect when you deflect a ki blast
  • SS Vegeta (Android), Super Vegeta(Android) and SS2 Vegeta (Buu) use Big Bang Attack a bit faster with new voice clip!
  • minor speed increase on Majin Vegeta’s Final Impact and it no longer disappears after a second (unless of course it’s destroyed)
  • Fixed all of Vegeta’s bpoints (blood)

Hotfix Updates


Major Updates

New Characters

  • Vegeta (Android) - Level 3
  • SS Vegeta (Android) - Level 4
  • Super Vegeta - Level 4.5? (1.8x attack, 1.6x defense)
  • Majin Vegeta - Level 6

Other Updates

  • Compressed some of the BMP files making the extracted game much smaller (side effect includes some loss of quality in SOME of the sprites, but is hardly noticeable at all, especially in the heat of battle)
  • Modified EXE art
  • Modified SS Vegeta (Buu)’s Hellzone Grenade (originally shot 6 ground balls, now shoots 7 ground and 3 sky)
  • Re-applied combos to the Vegeta (Buu) characters

Minor Updates

Other Updates

  • Fixed Vegito and Super Vegito’s Explosive wave hitboxes and adjusted damage.
  • Added random “spectactor” in so you can watch the AI battle it out in VS mode
  • Re-added Bandit and Hunter so there is like a “stage” mode kind of (except their health is same so really easy to kill with higher level chars)
  • Added my old Krillin character for some more variety. Haven’t edited the character but added some AI and 1.2 armor defense

Hotfix Updates


Major Updates

New Characters

  • Vegeta (Buu) - Level 4
  • SS Vegeta (Buu) - Level 5
  • SS2 Vegeta (Buu) - Level 6
  • Vegito - Level 8
  • Super Vegito - Level 9

Level System

  • Level 4 = 1.6x attack and defense modifier
  • Level 5 = 2.0x attack and defense modifier
  • Level 6 = 2.5x attack and defense modifier
  • Level 8 = 3.8x attack and defense modifier
  • Level 9 = 5.0x attack and defense modifier

Other Updates

  • Each character has AI at all 4 different difficulty settings

Minor Updates